Wednesday, September 21, 2016

Real Life Space Invaders Using Drones



For GeekCon 2016, a team led by Tomer Daniel engineered a game of Space Invaders for the real world. Okay, there are computers involved, but the game play itself takes place outside of a computer. The targets are Arduino-enabled drones with LEDs, the weapon is a laser that turns itself off momentarily after firing, the movement is supplied by a twenty-foot rail underneath the player’s seat, and the drones turn out their lights when they get “hit.”
Read more about how they did it at Hackaday. A good time was had by all. (Thanks, John Farrier!)

No comments: